Interview: Grant Kirkhope (Kingdoms of Amalur: Reckoning)
Audio director and composer Grant Kirkhope talks about working on the new action-RPG KINGDOMS OF AMALUR: RECKONING, his love of melody, and his film music influences.
Episode Highlights
00:46 Welcome and Introduction
01:36 Was this a "breakout" project for you?
03:43 How did you come onto this project?
04:42 Was there extra-pressure on your for this game?
06:58 How did you decide on what direction to take the score?
11:16 Musical influences
14:05 Writing the main theme.
15:17 Juggling Audio Direction and Composing
20:00 What were the unique challenges you faced?
21:27 How much time did you have to work on this?
23:12 Is there DLC or sequels in the works?
25:50 Did you have a backlog of melodies in wait?
27:36 How does your time in metal bands affect your writing?
28:48 Future work, movies and conclusion
Music Selections
00:00 "Reckoning Main Theme" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope
13:18 "Reckoning Main Theme" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope
14:32 "Dalentarth" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope
20:14 "Gadflow" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope
24:45 "Titarion" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope
32:32 "Fight!" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope
*Thanks to Greg O'Connor-Read at Top Dollar PR for helping to setup this interview.
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