Showing posts with label bioshock infinite. Show all posts
Showing posts with label bioshock infinite. Show all posts

Thursday, May 09, 2013

Interview: Garry Schyman (Bioshock Infinite)



Composer Garry Schyman speaks with Marius Masalar (@mathazzar) about his unusual path to becoming the composer of the award winning music for the Bioshock franchise.  He tracks his process and challenges of writing each of the three game scores:  Bioshock, Bioshock 2, and most recently, Bioshock Infinite.


Music:

0:00 - 22. Doors
20:20 - 6. Step Into My Garden (from the original Bioshock score)
25:29 - 8. Elizabeth
31:48 - 4. Lighter Than Air
37:50 - 16. The Battle for Columbia III
49:56 - 25. AD

Interview:

0:35 - Intro & path to a composing career
3:25 - First video game scoring and the Philips CD-i
5:08 - THQ and Bernard Hermann
7:02 - Hired by Irrational to score Bioshock
8:11 - The early landscape of video games and why it was appealing
12:41 - What makes the Bioshock franchise so compelling to a wide audience?
15:16 - Bioshock's violence and how to sell a modern game
18:14 - Bioshock's evolving musical approaches
23:06 - Not in Kansas anymore…Bioshock Infinite's new musical language
24:14 - Elizabeth's theme and recording as you go
28:10 - Hints of the original Bioshock
30:09 - Small ensembles instead of an orchestral sound
32:46 - Ambiguity in the characters and their music
36:17 - Garry's unusual approach to the combat music
40:07 - What is it that makes a good game score?
40:40 - Interactive music vs. creative integrity
45:20 - Upcoming projects
46:41 - Advice for young composers
48:48 - Conclusion and contact information

You can support Tracksounds by picking up the popular video game, Bioshock Infinite at Amazon.com here: http://amzn.to/10JFMqJ

Find more Audio Interviews and Podcast Episodes on The SoundCast
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Interview conducted and produced by Marius Masalar. Video editing and effects by Marius Masalar.

Wednesday, March 20, 2013

Composing Bioshock with Garry Schyman and Emily Ridgway




With the imminent release of BIOSHOCK INFINITE, Gametrailers presents this 20 minute look at the music for BIOSHOCK.  They speak with composer Garry Schyman as well as audio director, Emily Ridgeway.  If you want a quick history of the unforgettable music of the Bioshock franchise, then take a few minutes and immerse yourself in part 1 which covers Bioshock and Bioshock 2.

Monday, February 25, 2013

Composer Garry Schyman Returns: Bioshock Infinite

Composer Garry Schyman Returns: Bioshock Infinite

At long last, the press release confirming what we've long suspected.  Composer Garry Schyman is returning to the remarkable world of BIOSHOCK, from the minds at Irrational Games.  Truly one of the stand-out franchises over the last half-dozen years, BIOSHOCK's mystique owes a lot to the music of Garry Schyman.  Schyman has carved out a distinct, musical place for the game franchise - one that couldn't easily be discarded or shifted.  So who else could really score the next entry?

Sadly, there is no mention of an original score release...yet.  But let us hope Irrational Games is as generous has they have been in the past!

You can listen to a sample and read the full presser below...



BIOSHOCK INFINITE FEATURES ORIGINAL SCORE COMPOSED BY GARRY SCHYMAN

Los Angeles, CA, Feb.25, 2013 - Award-winning composer Garry Schyman has created a unique musical score for the highly anticipated video game BioShock Infinite developed by Irrational Games and published by 2K Games. Recorded with solo string instruments, intimate string ensembles, and experimental percussion, Schyman's raw and intensely emotional score reflects BioShock Inifinite's compelling narrative, following the development of the relationship between the lead characters, Booker DeWitt and Elizabeth, and immersing players in the game's spectacular alternate early Twentieth Century setting. BioShock Infinite will be released for Xbox 360, PlayStation 3, and Windows on March 26th, 2013.

Film, television and video game composer Garry Schyman is one of the interactive medium's foremost composers, renowned for his multiple award-winning score for the original BioShock - winner of Best Original Score from the Academy of Interactive Arts & Sciences, Spike TV's Video Game Award for Best Original Score, G4 TV's Soundtrack of the Year and four awards from the Game Audio Network Guild (G.A.N.G) including Music of the Year, Best Interactive Score, Best Original Instrumental and Audio of the Year.

"It doesn't get any better for a composer than to be able to score a game as remarkable as Bioshock Infinite," says Schyman. "It provided a vast canvas filled with extraordinary and completely unique characters and situations that permitted me to be creative in ways that we composers usually only dream of. Much thanks goes to Ken Levine, James Bonney, and the entire team at Irrational for inventing such an astonishing world and then letting me write music for it!"

BioShock Infinite is planned to launch globally on March 26, 2013 for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC.