Thursday, February 14, 2013
Finally! Aliens: Colonial Marines Arrive w/ Score by Kevin Riepl
KEVIN RIEPL SCORES
ALIENS: COLONIAL MARINES
Gears of War
Composer Returns to Sci-Fi Horror Genre
LOS ANGELES, Feb. 7, 2013 - Award-winning film and video game composer Kevin Riepl (Silent Night, ABCs of Death, The Aggression Scale, Gears of War, Resistance: Burning Skies) has created an original symphonic score for the highly anticipated blockbuster ALIENS™: COLONIAL MARINES video game, launching worldwide on February 12, 2013. Developed by critically acclaimed studio Gearbox Software in partnership with Twentieth Century Fox, ALIENS: COLONIAL MARINES is the authentic addition to the ALIENS canon, bringing new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise.
Continuing the legacy of Jerry Goldsmith's music in ALIEN and James Horner's music in ALIENS, Kevin Riepl's original score for ALIENS: COLONIAL MARINES features all new themes and atmospheric underscores while staying faithful to the franchise's iconic scores of Ridley Scott's and James Cameron's classic sci-fi horror cinema. Infusing his haunting, sweeping and bombastic orchestral score with familiar nods and intense cinematic action music performed by full live orchestra, Riepl draws on his own classical training and film scoring background to create an authentic ALIENS: COLONIAL MARINES score that will immerse players in the definitive ALIENS gaming experience.
Composing music for multiple entertainment genres, Kevin Riepl's engaging and atmospheric scores have enhanced numerous indie films such as ABCs OF DEATH, CLEMENCY, THE AGGRESSION SCALE (Global Music Awards Winner) and the recent holiday season horror feature, SILENT NIGHT. In addition to scoring film festival winners and genre cult films including the emotional sci-fi short HENRI starring Keir Dullea (2001: A Space Odyssey) and Oddball Animation Studios' stunning concept film, RUIN (Global Music Awards Winner), Kevin Riepl is also renowned for composing the epic, signature score for the blockbuster video game GEARS OF WAR. Most recently his sci-fi action score for Sony's RESISTANCE: BURNING SKIES was awarded "Best Original Score for a Video Game or Interactive Media" in the 2013 Movie Music UK Awards.
For more information on Kevin Riepl, visit www.kevinriepl.com
A true continuation to James Cameron's film ALIENS, the story of ALIENS: COLONIAL MARINES takes place after the events of the second film. In ALIENS: COLONIAL MARINES, players are part of a U.S. Colonial Marine squad and must prepare to face an alien assault, more intense and horrific than ever before. Driven by a compelling and original story, ALIENS: COLONIAL MARINES retains the atmospheric look and feel of the original films while creating an entirely new interactive ALIENS experience.
BUY ALIENS: COLONIAL MARINES AT AMAZON.COM
Monday, May 23, 2011
Hunted: The Demon's Forge Composed by Kevin Riepl
HUNTED: THE DEMON'S FORGE™ SOUNDTRACK FUSES ORCHESTRAL BOMBAST AND DARK SOUNDSCAPES COMPOSED BY KEVIN RIEPL
May 23, 2011 (Los Angeles, CA) - Award-winning genre music composer Kevin Riepl (Gears of War, Clemency, Huxley) has created the original score for Hunted: The Demon's Forge™, a third-person co-op fantasy action game developed by inXile Entertainment for Xbox 360®, PlayStation®3 and Games for Windows. Hunted is scheduled to be released in North America on May 31st by Bethesda Softworks.
A renowned music composer and recording artist (aka Damage Vault) for multiple entertainment genres, Kevin Riepl's engaging and atmospheric scores have enhanced numerous indie horror films such as "Clemency," "New Hope Manor" and "Broken Moment." In video games, he previously created the rousing signature scores for several blockbuster franchises including Gears of War and Huxley.
To enhance the visual intensity and energetic gameplay of Hunted, and immerse players in the dark fantasy action adventure, Kevin Riepl has crafted an emotive, rhythmic score blending orchestral bombast with modern percussion; electric and bass guitars; ethnic instrumentation; and evocative vocals.
"Kevin Riepl was a blast to work with during the production of Hunted. He is totally committed to delivering music that fits the scenes perfectly," said Chris Keenan, Design Director, inXile Entertainment. "His early compositions even helped to inspire our internal team with some of the level design. The dark and haunting style of Kevin's music made our world that much more intense."
"Collaborating with inXile has been an immensely creative and rewarding experience. Their creativity, passion and attentive involvement throughout the process made my 'job' a real pleasure," said composer Kevin Riepl. "From the very early stages of development, when I received the first concept art, it was clear that Hunted required a sonic signature. The detail in the illustrations played a major role in inspiring the creation of customized sounds and instruments to enhance the dark unrelenting environments and eerie atmosphere of the game."
Set in a dark fantasy world, Hunted is an epic cooperative action game, pitting you and your partner against waves of vicious enemies. Taking control of either E'lara, a ranged weapon expert, or Caddoc, a master swordsman, you must use a variety of weapons, powerful spells, and cover tactics to battle your way through menacing dungeons, overgrown ruins, and downtrodden towns. Discover secrets and complete co-op-based puzzles whilst exploring the sinister world to discover answers to the game's deep, dark mysteries.
For more information visit: www.huntedthegame.com.
For more information on composer Kevin Riepl visit www.kevinrieplmusic.com.
To learn more about inXile Entertainment visit www.inxile-entertainment.com.
Wednesday, July 07, 2010
SoundCast Interview: Kevin Riepl (Crackdown 2)
Composer KEVIN RIEPL shares about his latest project, CRACKDOWN 2, which is the highly anticipated sequel to the surprise 2007 hit, CRACKDOWN. He also shares about this year's E3, the status of DAMAGE VAULT, and other upcoming projects: HUNTED: THE DEMON FORGE and ALIENS: COLONIAL MARINES!
Interview: Kevin Riepl
Recorded June 26, 2010
Published July 6, 2010
Episode Highlights
00:24 - Welcome and intro
02:50 - Thoughts on this years E3
09:50 - Expectations for Hunted: The Demon's Forge
13:58 - Working on Crackdown 2
20:53 - Licensed music in Crackdown 2
28:20 - Dude, Aliens: Colonial Marines?
32:30 - What's up with Damage Vault
Music Clips (Select music clips contained in this podcast)
00:00 - "Fly Through" (Crackdown 2) by Kevin Riepl
13:30 - "Boss Beacon" (Crackdown 2) by Kevin Riepl
20:30 - "Dawn Stinger" (Crackdown 2) by Kevin Riepl
32:24 - "Hollows" by Damage Vault
38:55 - "Freak Lair" (Crackdown 2) by Kevin Riepl
Listen to the SoundCast interview here
or
Read the interview here
Thursday, September 03, 2009
Free MP3 Download from Damage Vault available during Pax 2009
Thursday, August 06, 2009
Live interview with Composer Kevin Riepl via Tinychat
Join us FRIDAY, AUGUST 7, 2009 at 4:00 PM PT (7:00 PM ET) for a live, video, interview and chat with composer KEVIN RIEPL (GEARS OF WAR, UNREAL TOURNAMENT, HUXLEY). He will be sharing about his brief trip to this year's Comic Con (from a composer's perspective) and some of his latest projects including the upcoming game ALIENS: COLONIAL MARINES and the mysterious DAMAGE VAULT project. We'll take questions in the chat room, so come ready to fire away!
Enter our official Tinychat room here
Sunday, August 03, 2008
High Score: Version 2.0 Launched - The New Era of Video Game Music
New reviews, interviews, and streaming music!August 2, 2008
I am starting off this update to HIGH SCORE talking about one of the video game world's most important locations - LucasArts Entertainment, which recently relocated from Marin county, California to San Francisco's Presidio (virtually the only spot in California not engulfed in the smoke of uncountable Summer fires). This incredible campus is also home to the effects company, INDUSTRIAL LIGHT AND MAGIC and a portion of LUCASFILM LIMITED. I start here because, if you haven't started talking about their next game release, THE FORCE UNLEASHED, you will. For some of you, this groundbreaking game's score will also be a popular topic.
Back in July, my gracious host for an afternoon's lunch and tour of just a small segment of "Lucas-Land" was Vice president of Sales for LucasArts, Mary Bihr. Props and costumes from the Lucas empire adorn the foyer (the only place photos are allowed) and within the halls and offices are gobs of original conceptual art pieces and models from countless ILM projects. Echoing off of the paintings, models, and sculptures was positive buzz over the recent worldwide launch of the new Indiana Jones Lego video game. Having just spent the day previous at "The Ranch," where the other half of LucasFilm remains located, as well as SKYWALKER SOUND, and seeing original props from the Indiana Jones franchise like "the fedora," "the whip," and newly added "Crystal Skull," I have to admit that I felt a little Indiana Jones buzz myself.
There, at Skywalker Sound, I met up with composer MARK GRISKEY where he recorded his score for THE FORCE UNLEASHED. Visiting the incredible scoring stage, it was bewildering to think that THE FORCE UNLEASHED was the first LucasArts video game to have its score recorded there! In the mixing room, I met Dann Thompson, audio engineer who mixed Mark Griskey's THE KNIGHTS OF THE OLD REPUBLIC: THE SITH LORDS score. While still in the mixing suite, I briefly met the Director of Recording and Scoring, Leslie Ann Jones, who worked on THE FORCE UNLEASHED with Griskey.
"LucasLand" is indeed "Disneyland" for the film and game geek in all of us. (Ok...in me, then.) A large portion of this update to HIGH SCORE revolves around the release of THE FORCE UNLEASHED. You'll find a full review of the promo soundtrack as well as an exclusive interview with MARK GRISKEY. In addition you'll find full reviews of KEVIN RIEPL's HUXLEY and WINIFRED PHILLIP's SPEED RACER: THE VIDEO GAME. Finally, we've added two new SCOREFRONT profiles: COLIN O'MALLEY and DUANE DECKER, both of whom have a number of significant video game projects under their belts. And don't miss the new music above from titles such as: PRINCE CASPIAN (Mark Griskey), SUPERMAN RETURNS (Colin O'Malley), HEROES OF MIGHT AND MAGIC V (Paul Anthony Romero).
Monday, June 23, 2008
Exclusive Audio from HUXLEY by Kevin Riepl

We are happy to present 3 audio clips from KEVIN RIEPL's original score for the upcoming massively multiplayer online first person shooter, HUXLEY. Among Kevin Riepl's growing portfolio, he has laid down the scores for huge games such as GEARS OF WAR, UNREAL TOURNAMENT III, SOUL OF THE ULTIMATE NATION, and is working on GEARS OF WAR 2.
Check out the clips here.




